See HLS section in the documentation, for more examples such as Fragmented MP4, live from camera/screen and so on. The mov/mp4/ismv muxer supports fragmentation. Some of the important settings that are 2021. The second is HTTP Live Streaming (HLS), which is Apple's standard for live- streaming and video Another option is to use RTP (which by default uses UDP ) but by specifying it use TCP: ffmpeg -i input -f rtsp -rtsp_transport tcp rtsp ://localhost:8888/live. it slows it down to simulate a live streaming source. When the number of chunks go high, clear the old ones to get more space. org/wiki/StreamingGuide) I assume on the client I have to connect to the client in a similar manner. Maybe it is best to see on Admin api what is going on on receiving PC of Janus and also in browser PC, if there is any packet loss. If it is in rawvideo format, write -s in front, but rawvideo is useless anyway. So I have to time it really close, otherwise there is latency. Set Frames Per Second (FPS) FFmpeg is also useful to change some parameters, including FPS and GOP. Watch a stream over UDP, with a max reordering delay of 0.
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